- Roughly 50 percent of South Koreans play games regularly, and 75 percent of gamers prefer online games
- Currently, the most played game in Korean "PC bangs" (Internet cafes) is Aion, a massively multiplayer online role playing game. It is due for release in the U.S. in fall 2009.
- In December 2008, the Korean government announced it would invest $237 million in the game industry to help expand gaming exports, which topped $1 billion for the first time in 2008.
- The South Korean online games market is expected to exceed $1.7 billion by the end of 2009
- Korea hosted the first Global Online Game Awards in 2008
- One-third of South Korea's population of 48 million has registered to play the game KartRider at least once
- Video game consoles, such as Sony PlayStation or Nintendo Wii, are less popular than PC games, in part because of widely available broadband Internet and a previous ban on Japanese cultural imports.
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BANG FOR YOUR BUCK: One of South Korea's more than 20,000 "PC bangs," this one in the capital, Seoul. The more time you spend playing video games here, the less you pay.
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